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SECTION 1. Start of Each Period

First and Third Periods ARTICLE 1. a. Pregame Warmup. Prior to regular season games, teams must have access to the field for pregame warm-ups until at least 22 minutes before the opening kickoff. This may be altered in advance through written mutual agreement of the teams. Game management personnel are responsible for administering this rule. b. Each half shall start with a kickoff. c. Three minutes before the scheduled starting time, the referee shall toss a coin at midfield in the presence of not more than four field captains from each team and another game official, first designating the field captain of the visiting team to call the coin toss. »

Section 1. Approved Rulings and Official’s Signals

ARTICLE 1. a. An approved ruling (A.R.) is an official decision on a given statement of facts. It serves to illustrate the spirit and application of the rules. The relationship between the rules and an approved ruling is analogous to that between statutory law and a decision of the Supreme Court. b. An official’s signal [S] refers to the Official Football Signals 1 through 47. »

RULE 1 - The Game, Field, Players and Equipment

Sections: General Provisions The Field The Ball Players and Playing Equipment »

Section 1. General Provisions

The Game ARTICLE 1. The game shall be played between two teams of not more than 11 players each, on a rectangular field and with an inflated ball having the shape of a prolate spheroid. A team legally may play with fewer than 11 players, but a foul for an illegal formation occurs if the following requirements are not met: When the ball is free-kicked, at least four Team A players are on each side of the kicker (Rule 6-1-2-c-3). »

SECTION 2. The Ball: Live, Dead, Loose, Ready For Play

Live Ball ARTICLE 1. A live ball is a ball in play. A pass, kick or fumble that has not yet touched the ground is a live ball in flight. Dead Ball ARTICLE 2. A dead ball is a ball not in play. Loose Ball ARTICLE 3. a. A loose ball is a live ball not in player possession during: A running play. A scrimmage or free kick before possession is gained or regained or the ball is dead by rule. »

Section 2. The Field

Dimensions and Markings ARTICLE 1. The field shall be a rectangular area with dimensions, lines, zones, goals and pylons as indicated in Appendix C. a. All field-dimension lines shown must be white and 4 inches in width (Exceptions: Sidelines and end lines may exceed 4 inches in width, goal lines may be 4 or 8 inches in width, and Rule 1-2-1-g). b. Twenty-four-inch short yard-line extensions, four inches inside the sidelines and at the hash marks, are mandatory; and all yard lines shall be four inches from the sidelines (Rule 2-12-6). »

Section 3. The Ball

Specifications ARTICLE 1. The ball shall meet the following specifications: a. New or nearly new. (A nearly new ball is a ball that has not been altered and retains the properties and qualities of a new ball.) b. Cover consisting of four panels of pebble-grained leather without corrugations other than seams. c. One set of eight equally spaced lacings. d. Natural tan color. e. Two 1-inch white stripes that are three to three-and-one-quarter inches from the end of the ball and located only on the two panels adjacent to the laces. »

Section 4. Players and Playing Equipment

Recommended Numbering ARTICLE 1. It is strongly recommended that offensive players be numbered according to the following diagram that shows one of many offensive formations: 80-99 70-79 60-69 50-59 60-69 70-79 80-99 Players’ Numbering ARTICLE 2. a. All players shall be numbered 1 through 99. Any number preceded by zero (“0’’) is illegal. b. No two players of the same team shall participate in the same down wearing identical numbers. »

Table of Contents

Contents NCAA Football Rules Committee fr-4 Major Rules Changes for 2014 and 2015 fr-5 Index to Editorial Changes fr-6 Points of Emphasis fr-7 Sportsmanship Statement fr-9 The Football Code fr-10 Official NCAA Football Rules fr-12 Rule 1—The Game, Field, Players and Equipment fr-13 Rule 2—Definitions fr-26 Rule 3—Periods, Time Factors and Substitutions fr-44 Rule 4—Ball in Play, Dead Ball, Out of Bounds fr-57 Rule 5—Series of Downs, Line to Gain fr-60 Rule 6—Kicks fr-63 Rule 7—Snapping and Passing the Ball fr-71 Rule 8—Scoringfr-80 Rule 9—Conduct of Players and Others Subject to Rules fr-86 Rule 10—Penalty Enforcement fr-102 Rule 11—The Officials: Jurisdiction and Duties fr-106 Rule 12—Instant Replay fr-107 Appendix A—Guidelines for Serious On-Field Injury fr-113 Appendix B—Concussions fr-114 Appendix C—Field Programs fr-116 Appendix D—Equipment: Additional Details fr-122 Code of Officials Signals fr-128 Official NCAA Football Rules Interpretations fI-1 Table of Contents for Approved Rulings fI-2 List of New Approved Rulings fI-3 Rule 1—The Game, Field, Players and Equipment fI-4 Rule 2—Definitions fI-7 Rule 3—Periods, Time Factors and Substitutions fI-10 Rule 4—Ball in Play, Dead Ball, Out of Bounds fI-23 Rule 5—Series of Downs, Line to Gain fI-25 Rule 6—Kicks fI-28 Rule 7—Snapping and Passing the Ball fI-39 Rule 8—Scoring fI-51 Rule 9—Conduct of Players and Others Subject to Rules fI-58 Rule 10—Penalty Enforcement fI-72 Index to Rules IND-1 »